3.7.140. Magic hexagon
A constraint that can be used for modelling some parts of the magic hexagon problem. The magic hexagon problem, see FigureΒ 3.7.40 for an example, consists of finding an arrangement of hexagons, where an integer from 1 to is assigned to each hexagon so that (1)Β each integer from 1 to occurs exactly once, (2)Β the sum of the numbers along any straight line is the same.
Figure 3.7.40. A magic hexagon of order 3 filled by integers 1 through 19 where the sum of the integers in each row of cells, in all three directions, is 38
